Monday, January 11, 2016

More than four directions

Spare me with the whole "it's been a while since I last posted" and get to the essence, I always say.

Our game Dronotype is well on it's way, and screenshots and videos will be in a future post, so in the mean time I figured I'd explain the process of designing our "Geometry Editor". Did you hear that Dronotype has a built-in Level Editor and is optimized for both Desktop AND Mobile level creation? Probably not because I never mentioned it, which Keith (you read his introduction, right?) keeps saying that there is a ton of blogging gold content that we can talk about, so sometime in the "mythical" future we'll introduce it.


As I was saying, before you distracted me, Dronotype had been designed with rooms that branch off from each other in only four directions, Up, Down, Left, and Right.